
Let’s Make Games!
Passionate and experienced professional game designer dedicated to crafting exceptional gameplay experiences
With a proven track record of designing successful games and an unwavering commitment to innovation, I bring a unique blend of creativity, technical expertise, and a deep understanding of player psychology. I thrive in collaborative environments, leveraging my excellent communication skills to work seamlessly with cross-functional teams and bring visions to life. From conceptualization to implementation, I possess the skills to create immersive worlds, engaging mechanics, and compelling narratives that captivate players and drive commercial success. With my comprehensive knowledge of industry trends and a passion for pushing boundaries, I am ready to contribute my expertise to your team and help create unforgettable gaming experiences.
Previous Experience

CO Founder / Game Director
Electric Hat Games
Projects: TO THE TOP, Unannounced
• Core team creating a VR climbing / platforming game from the ground up
• Designed base mechanics, obstacles, 70% of the levels, art style, music curation and story
• 9/10 From PlayStation Official Magazine

Live Service Designer
iDreamSky (China)
Projects: Subway Surfers, Monument Valley and more
•Designed and balanced new content, creating progression systems, developing in-game events and challenges for the Chinese market
•Utilizing a deep understanding of game design principles, player motivations, and monetization strategies to further increase engagement and revenue
Solo Developer
Games: Mr.President!
• Viral Sensation with over 500 million views on YouTube
• Covered by PewDiePie, Jacksepticeye, Markiplier and more…
• Sold over 300k copies on Steam
• 80% Positive Steam rating
Senior Game / Level Designer
KingsIsle Entertainment
Projects: Wizard101, Pirate 101, Space Cats
• Designed and implemented gameplay mechanics, systems, and features for Wizard101, a popular MMORPG.
• Level designer creating engaging and immersive game environments, including dungeons, quests, and interactive elements.
• Leader of a prototype team
Lead Game Designer
FunGuy Studios (Philippines)
Projects: BEN 10 Xenodrome, Ultimaze, and more
• Led the development team at FunGuy Studios, overseeing the development of multiple successful mobile game titles.
• Created detailed game design documents and wireframes to effectively communicate design concepts and requirements to the development team.
• BEN 10 Xenodrome - #1 Overall Free App in 9 Different Countries, #1 Kids App in 19 Different Countries
CO Founder / Game Director
Electric Hat Games
Projects: TO THE TOP, Unannounced
• Core team creating a VR climbing / platforming game from the ground up
• Designed base mechanics, obstacles, 70% of the levels, art style, music curation and story
• 9/10 From PlayStation Official Magazine
Live Service Designer
iDreamSky (China)
Projects: Subway Surfers, Monument Valley and more
•Designed and balanced new content, creating progression systems, developing in-game events and challenges for the Chinese market
•Utilizing a deep understanding of game design principles, player motivations, and monetization strategies to further increase engagement and revenue

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