Let’s Make Games!

Passionate and experienced professional game designer dedicated to crafting exceptional gameplay experiences

With a proven track record of designing successful games and an unwavering commitment to innovation, I bring a unique blend of creativity, technical expertise, and a deep understanding of player psychology. I thrive in collaborative environments, leveraging my excellent communication skills to work seamlessly with cross-functional teams and bring visions to life. From conceptualization to implementation, I possess the skills to create immersive worlds, engaging mechanics, and compelling narratives that captivate players and drive commercial success. With my comprehensive knowledge of industry trends and a passion for pushing boundaries, I am ready to contribute my expertise to your team and help create unforgettable gaming experiences.

Previous Experience

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CO Founder / Game Director

Electric Hat Games

Projects: TO THE TOP, Unannounced

• Core team creating a VR climbing / platforming game from the ground up

• Designed base mechanics, obstacles, 70% of the levels, art style, music curation and story

• 9/10 From PlayStation Official Magazine

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Live Service Designer

iDreamSky (China)

Projects: Subway Surfers, Monument Valley and more

•Designed and balanced new content, creating progression systems, developing in-game events and challenges for the Chinese market

Utilizing a deep understanding of game design principles, player motivations, and monetization strategies to further increase engagement and revenue

Solo Developer

Games: Mr.President!

• Viral Sensation with over 500 million views on YouTube

• Covered by PewDiePie, Jacksepticeye, Markiplier and more…

• Sold over 300k copies on Steam

• 80% Positive Steam rating

Senior Game / Level Designer

KingsIsle Entertainment

Projects: Wizard101, Pirate 101, Space Cats

Designed and implemented gameplay mechanics, systems, and features for Wizard101, a popular MMORPG.

Level designer creating engaging and immersive game environments, including dungeons, quests, and interactive elements.

• Leader of a prototype team

Lead Game Designer

FunGuy Studios (Philippines)

Projects: BEN 10 Xenodrome, Ultimaze, and more

Led the development team at FunGuy Studios, overseeing the development of multiple successful mobile game titles.

Created detailed game design documents and wireframes to effectively communicate design concepts and requirements to the development team.

• BEN 10 Xenodrome - #1 Overall Free App in 9 Different Countries, #1 Kids App in 19 Different Countries

CO Founder / Game Director

Electric Hat Games

Projects: TO THE TOP, Unannounced

• Core team creating a VR climbing / platforming game from the ground up

• Designed base mechanics, obstacles, 70% of the levels, art style, music curation and story

• 9/10 From PlayStation Official Magazine

Live Service Designer

iDreamSky (China)

Projects: Subway Surfers, Monument Valley and more

•Designed and balanced new content, creating progression systems, developing in-game events and challenges for the Chinese market

•Utilizing a deep understanding of game design principles, player motivations, and monetization strategies to further increase engagement and revenue

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